Mario Kart 64
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audio_heap.h
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1#ifndef AUDIO_HEAP_H
2#define AUDIO_HEAP_H
3
4#include <PR/ultratypes.h>
5#include <mk64.h>
6
7#define AUDIO_HEAP_SIZE 0x48C00
8#define AUDIO_HEAP_INIT_SIZE 0x2600
9
10#endif // AUDIO_HEAP_H