Mario Kart 64
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libaudio.h
Go to the documentation of this file.
1#ifndef _ULTRA64_LIBAUDIO_H_
2#define _ULTRA64_LIBAUDIO_H_
3
4#include "abi.h"
5
6typedef struct {
10
11typedef struct {
14 ALSeqData seqArray[1];
15} ALSeqFile;
16
17void alSeqFileNew(ALSeqFile* f, u8* base);
18
19#endif
void alSeqFileNew(ALSeqFile *f, u8 *base)
Definition alBnkfNew.c:6
Definition libaudio.h:6
s32 len
Definition libaudio.h:8
u8 * offset
Definition libaudio.h:7
Definition libaudio.h:11
s16 revision
Definition libaudio.h:12
s16 seqCount
Definition libaudio.h:13
signed int s32
Definition ultratypes.h:15
signed short int s16
Definition ultratypes.h:13
unsigned char u8
Definition ultratypes.h:12