Mario Kart 64
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course_data.h
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1#ifndef SKYSCRAPER_COURSE_DATA_H
2#define SKYSCRAPER_COURSE_DATA_H
3
4#include <ultra64.h>
5#include <PR/gbi.h>
6#include <actor_types.h>
7
8extern Gfx d_course_skyscraper_dl[];
10
11#endif
struct ActorSpawnData d_course_skyscraper_item_box_spawns[]
Definition course_data.c:28
Gfx d_course_skyscraper_dl[]
Definition course_data.c:8
Definition actor_types.h:186