void func_8001ABE0(UNUSED s32 playerId, UNUSED CpuItemStrategyData *arg1)
Definition cpu_item_strategy.inc.c:51
void cpu_decisions_branch_item(UNUSED s32 playerId, s16 *branch, s32 itemId)
Definition cpu_item_strategy.inc.c:18
void clear_expired_strategies(CpuItemStrategyData *arg0)
Definition cpu_item_strategy.inc.c:54
void func_8001AB00(void)
Definition cpu_item_strategy.inc.c:6
CpuItemStrategyData cpu_ItemStrategy[NUM_PLAYERS]
Definition cpu_vehicles_camera_path.c:152
@ CPU_STRATEGY_ITEM_BOO
Definition cpu_vehicles_camera_path.h:81
@ CPU_STRATEGY_ITEM_STAR
Definition cpu_vehicles_camera_path.h:78
@ CPU_STRATEGY_ITEM_FAKE_ITEM_BOX
Definition cpu_vehicles_camera_path.h:71
@ CPU_STRATEGY_ITEM_THUNDERBOLT
Definition cpu_vehicles_camera_path.h:75
@ CPU_STRATEGY_ITEM_MUSHROOM
Definition cpu_vehicles_camera_path.h:84
@ CPU_STRATEGY_ITEM_BANANA
Definition cpu_vehicles_camera_path.h:55
#define NUM_PLAYERS
Definition defines.h:104
@ ITEM_TRIPLE_MUSHROOM
Definition defines.h:272
@ ITEM_THUNDERBOLT
Definition defines.h:266
@ ITEM_STAR
Definition defines.h:268
@ ITEM_FAKE_ITEM_BOX
Definition defines.h:267
@ ITEM_SUPER_MUSHROOM
Definition defines.h:273
@ ITEM_BANANA
Definition defines.h:259
@ ITEM_MUSHROOM
Definition defines.h:270
@ ITEM_DOUBLE_MUSHROOM
Definition defines.h:271
@ ITEM_BOO
Definition defines.h:269
#define UNUSED
Definition macros.h:23
Definition cpu_vehicles_camera_path.h:29
s16 timer
Definition cpu_vehicles_camera_path.h:32
s16 branch
Definition cpu_vehicles_camera_path.h:30
s16 numDroppedBananaBunch
Definition cpu_vehicles_camera_path.h:34
s16 actorIndex
Definition cpu_vehicles_camera_path.h:31
s16 numItemUse
Definition cpu_vehicles_camera_path.h:33
signed int s32
Definition ultratypes.h:15
signed short int s16
Definition ultratypes.h:13