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Mario Kart 64
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#include <cpu_vehicles_camera_path.h>
Data Fields | |
| s16 | branch |
| s16 | actorIndex |
| s16 | timer |
| s16 | numItemUse |
| s16 | numDroppedBananaBunch |
| s16 | unk_0A |
| s16 | unk_0C |
| s16 | timeBeforeThrow |
| s16 CpuItemStrategyData::actorIndex |
| s16 CpuItemStrategyData::branch |
| s16 CpuItemStrategyData::numDroppedBananaBunch |
| s16 CpuItemStrategyData::numItemUse |
| s16 CpuItemStrategyData::timeBeforeThrow |
| s16 CpuItemStrategyData::timer |
| s16 CpuItemStrategyData::unk_0A |
| s16 CpuItemStrategyData::unk_0C |