Mario Kart 64
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data_800E45C0.h
Go to the documentation of this file.
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#ifndef DATA_800E45C0_H
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#define DATA_800E45C0_H
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#include <
ultra64.h
>
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#include <
common_structs.h
>
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extern
Lights1
D_800E45C0
[];
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extern
Lights1
D_800E4620
;
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extern
Lights1
D_800E4638
;
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extern
Lights1
D_800E4650
;
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extern
Lights1
D_800E4668
;
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extern
Lights1
D_800E4680
;
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extern
Lights1
D_800E4698
;
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extern
Lights1
D_800E46B0
;
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extern
Lights1
D_800E46C8
;
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extern
Lights1
D_800E46E0
;
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extern
Vec3iu
D_800E46F8
[];
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extern
u8
D_800E471C
[];
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#endif
common_structs.h
Vec3iu
s32 Vec3iu[3]
Definition
common_structs.h:9
D_800E4650
Lights1 D_800E4650
D_800E4668
Lights1 D_800E4668
D_800E4638
Lights1 D_800E4638
D_800E471C
u8 D_800E471C[]
D_800E4620
Lights1 D_800E4620
D_800E45C0
Lights1 D_800E45C0[]
D_800E4698
Lights1 D_800E4698
D_800E46F8
Vec3iu D_800E46F8[]
D_800E46C8
Lights1 D_800E46C8
D_800E46E0
Lights1 D_800E46E0
D_800E46B0
Lights1 D_800E46B0
D_800E4680
Lights1 D_800E4680
ultra64.h
u8
unsigned char u8
Definition
ultratypes.h:12
include
assets
data_800E45C0.h
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