Mario Kart 64
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Here is a list of all enum values with links to the files they belong to:
- a -
A :
common_structs.h
ACTOR_BANANA :
actor_types.h
ACTOR_BANANA_BUNCH :
actor_types.h
ACTOR_BLUE_SPINY_SHELL :
actor_types.h
ACTOR_BOX_TRUCK :
actor_types.h
ACTOR_BUSH_BOWSERS_CASTLE :
actor_types.h
ACTOR_CACTUS1_KALAMARI_DESERT :
actor_types.h
ACTOR_CACTUS2_KALAMARI_DESERT :
actor_types.h
ACTOR_CACTUS3_KALAMARI_DESERT :
actor_types.h
ACTOR_CAR :
actor_types.h
ACTOR_COW :
actor_types.h
ACTOR_FAKE_ITEM_BOX :
actor_types.h
ACTOR_FALLING_ROCK :
actor_types.h
ACTOR_GREEN_SHELL :
actor_types.h
ACTOR_HOT_AIR_BALLOON_ITEM_BOX :
actor_types.h
ACTOR_ITEM_BOX :
actor_types.h
ACTOR_KIWANO_FRUIT :
actor_types.h
ACTOR_MARIO_SIGN :
actor_types.h
ACTOR_PADDLE_BOAT :
actor_types.h
ACTOR_PALM_TREE :
actor_types.h
ACTOR_PIRANHA_PLANT :
actor_types.h
ACTOR_RAILROAD_CROSSING :
actor_types.h
ACTOR_RED_SHELL :
actor_types.h
ACTOR_SCHOOL_BUS :
actor_types.h
ACTOR_TANKER_TRUCK :
actor_types.h
ACTOR_TRAIN_ENGINE :
actor_types.h
ACTOR_TRAIN_PASSENGER_CAR :
actor_types.h
ACTOR_TRAIN_TENDER :
actor_types.h
ACTOR_TREE_BOWSERS_CASTLE :
actor_types.h
ACTOR_TREE_FRAPPE_SNOWLAND :
actor_types.h
ACTOR_TREE_MARIO_RACEWAY :
actor_types.h
ACTOR_TREE_MOO_MOO_FARM :
actor_types.h
ACTOR_TREE_ROYAL_RACEWAY :
actor_types.h
ACTOR_TREE_YOSHI_VALLEY :
actor_types.h
ACTOR_TRIPLE_GREEN_SHELL :
actor_types.h
ACTOR_TRIPLE_RED_SHELL :
actor_types.h
ACTOR_UNKNOWN_0x01 :
actor_types.h
ACTOR_UNKNOWN_0x0B :
actor_types.h
ACTOR_UNKNOWN_0x14 :
actor_types.h
ACTOR_UNKNOWN_0x18 :
actor_types.h
ACTOR_UNKNOWN_0x1A :
actor_types.h
ACTOR_UNKNOWN_0x1B :
actor_types.h
ACTOR_UNKNOWN_0x21 :
actor_types.h
ACTOR_UNKNOWN_0x23 :
actor_types.h
ACTOR_WARIO_SIGN :
actor_types.h
ACTOR_YOSHI_EGG :
actor_types.h
AFTER_DISPLAY_LISTS :
profiler.h
AIRBORNE :
mk64.h
AL_ADPCM_WAVE :
libaudio_internal.h
AL_RAW16_WAVE :
libaudio_internal.h
ASPHALT :
mk64.h
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