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Mario Kart 64
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#include <ultra64.h>Macros | |
| #define | FTOFRAC8(x) ((int) MIN(((x) * (128.0)), 127.0) & 0xff) |
Functions | |
| void | guLookAtReflectF (float mf[4][4], LookAt *l, float xEye, float yEye, float zEye, float xAt, float yAt, float zAt, float xUp, float yUp, float zUp) |
| void | guLookAtReflect (Mtx *m, LookAt *l, float xEye, float yEye, float zEye, float xAt, float yAt, float zAt, float xUp, float yUp, float zUp) |
| #define FTOFRAC8 | ( | x | ) | ((int) MIN(((x) * (128.0)), 127.0) & 0xff) |
| void guLookAtReflect | ( | Mtx * | m, |
| LookAt * | l, | ||
| float | xEye, | ||
| float | yEye, | ||
| float | zEye, | ||
| float | xAt, | ||
| float | yAt, | ||
| float | zAt, | ||
| float | xUp, | ||
| float | yUp, | ||
| float | zUp ) |
| void guLookAtReflectF | ( | float | mf[4][4], |
| LookAt * | l, | ||
| float | xEye, | ||
| float | yEye, | ||
| float | zEye, | ||
| float | xAt, | ||
| float | yAt, | ||
| float | zAt, | ||
| float | xUp, | ||
| float | yUp, | ||
| float | zUp ) |