Mario Kart 64
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port_eu.h
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1#ifndef AUDIO_PORT_EU_H
2#define AUDIO_PORT_EU_H
3
4#include "audio/internal.h"
5
6#define SAMPLES_TO_OVERPRODUCE 0x10
7#define EXTRA_BUFFERED_AI_SAMPLES_TARGET 0x40
8
10void seq_player_fade_to_zero_volume(s32 arg0, s32 fadeOutTime);
11void func_800CBA64(s32 playerIndex, s32 fadeInTime);
12void port_eu_init_queues(void);
13void func_800CBB48(s32, s32*);
14void func_800CBB88(u32, f32);
15void func_800CBBB8(u32, u32);
16void func_800CBBE8(u32, s8);
17void func_800CBC24(void);
18void func_800CBCB0(u32 arg0);
19void port_eu_init(void);
20
21extern OSMesgQueue D_801937C0;
22extern OSMesgQueue D_801937D8;
23extern OSMesgQueue D_801937F0;
24extern OSMesgQueue D_80193808;
25
26extern struct EuAudioCmd sAudioCmd[0x100];
27
28extern OSMesg D_80194020[];
29extern OSMesg D_80194028[];
30extern OSMesg D_80194038[];
31extern OSMesg D_8019403C[];
32
33extern OSMesgQueue* D_800EA3A8;
34extern OSMesgQueue* D_800EA3AC;
35extern OSMesgQueue* D_800EA3B0;
36extern OSMesgQueue* D_800EA3B4;
37extern s32 D_800EA484;
38extern s32 D_800EA4A4;
39
40#endif
void func_800CBC24(void)
Definition port_eu.c:261
void port_eu_init(void)
Definition port_eu.c:359
OSMesgQueue * D_800EA3B4
Definition port_eu.c:32
struct EuAudioCmd sAudioCmd[0x100]
Definition port_eu.c:17
void func_800CBBE8(u32, s8)
Definition port_eu.c:255
OSMesgQueue * D_800EA3AC
Definition port_eu.c:30
void func_800CBBB8(u32, u32)
Definition port_eu.c:251
OSMesgQueue * D_800EA3B0
Definition port_eu.c:31
OSMesgQueue D_801937C0
Definition port_eu.c:12
void func_800CBA64(s32 playerIndex, s32 fadeInTime)
Definition port_eu.c:218
OSMesgQueue D_801937F0
Definition port_eu.c:14
OSMesgQueue D_801937D8
Definition port_eu.c:13
s32 D_800EA4A4
Definition port_eu.c:45
void func_800CBB48(s32, s32 *)
Definition port_eu.c:240
void eu_process_audio_cmd(struct EuAudioCmd *)
Definition port_eu.c:159
s32 D_800EA484
Definition port_eu.c:41
void port_eu_init_queues(void)
Definition port_eu.c:231
OSMesg D_80194028[]
Definition port_eu.c:21
OSMesgQueue * D_800EA3A8
Definition port_eu.c:29
OSMesgQueue D_80193808
Definition port_eu.c:15
void func_800CBB88(u32, f32)
Definition port_eu.c:247
void func_800CBCB0(u32 arg0)
Definition port_eu.c:278
OSMesg D_80194020[]
Definition port_eu.c:20
void seq_player_fade_to_zero_volume(s32 arg0, s32 fadeOutTime)
Definition port_eu.c:206
OSMesg D_80194038[]
Definition port_eu.c:22
OSMesg D_8019403C[]
Definition port_eu.c:23
Definition internal.h:599
signed int s32
Definition ultratypes.h:15
unsigned int u32
Definition ultratypes.h:16
signed char s8
Definition ultratypes.h:11
float f32
Definition ultratypes.h:34