Mario Kart 64
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ALInstrument Struct Reference

#include <libaudio_internal.h>

Collaboration diagram for ALInstrument:
[legend]

Data Fields

u8 volume
 
ALPan pan
 
u8 priority
 
u8 flags
 
u8 tremType
 
u8 tremRate
 
u8 tremDepth
 
u8 tremDelay
 
u8 vibType
 
u8 vibRate
 
u8 vibDepth
 
u8 vibDelay
 
s16 bendRange
 
s16 soundCount
 
ALSoundsoundArray [1]
 

Field Documentation

◆ bendRange

s16 ALInstrument::bendRange

◆ flags

u8 ALInstrument::flags

◆ pan

ALPan ALInstrument::pan

◆ priority

u8 ALInstrument::priority

◆ soundArray

ALSound* ALInstrument::soundArray[1]

◆ soundCount

s16 ALInstrument::soundCount

◆ tremDelay

u8 ALInstrument::tremDelay

◆ tremDepth

u8 ALInstrument::tremDepth

◆ tremRate

u8 ALInstrument::tremRate

◆ tremType

u8 ALInstrument::tremType

◆ vibDelay

u8 ALInstrument::vibDelay

◆ vibDepth

u8 ALInstrument::vibDepth

◆ vibRate

u8 ALInstrument::vibRate

◆ vibType

u8 ALInstrument::vibType

◆ volume

u8 ALInstrument::volume

The documentation for this struct was generated from the following file: