Mario Kart 64
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#include <internal.h>
Data Fields | |
u8 | action |
u8 | state |
s16 | envIndex |
s16 | delay |
f32 | sustain |
f32 | velocity |
f32 | fadeOutVel |
f32 | current |
f32 | target |
s32 | pad1C |
struct AdsrEnvelope * | envelope |
u8 AdsrState::action |
f32 AdsrState::current |
s16 AdsrState::delay |
struct AdsrEnvelope* AdsrState::envelope |
s16 AdsrState::envIndex |
f32 AdsrState::fadeOutVel |
s32 AdsrState::pad1C |
u8 AdsrState::state |
f32 AdsrState::sustain |
f32 AdsrState::target |
f32 AdsrState::velocity |