Mario Kart 64
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AudioSessionSettings Struct Reference

#include <internal.h>

Collaboration diagram for AudioSessionSettings:
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Data Fields

u32 frequency
 
u8 maxSimultaneousNotes
 
u8 reverbDownsampleRate
 
u16 reverbWindowSize
 
u16 reverbGain
 
u16 volume
 
u32 persistentSeqMem
 
u32 persistentBankMem
 
u32 temporarySeqMem
 
u32 temporaryBankMem
 

Field Documentation

◆ frequency

u32 AudioSessionSettings::frequency

◆ maxSimultaneousNotes

u8 AudioSessionSettings::maxSimultaneousNotes

◆ persistentBankMem

u32 AudioSessionSettings::persistentBankMem

◆ persistentSeqMem

u32 AudioSessionSettings::persistentSeqMem

◆ reverbDownsampleRate

u8 AudioSessionSettings::reverbDownsampleRate

◆ reverbGain

u16 AudioSessionSettings::reverbGain

◆ reverbWindowSize

u16 AudioSessionSettings::reverbWindowSize

◆ temporaryBankMem

u32 AudioSessionSettings::temporaryBankMem

◆ temporarySeqMem

u32 AudioSessionSettings::temporarySeqMem

◆ volume

u16 AudioSessionSettings::volume

The documentation for this struct was generated from the following file: