Mario Kart 64
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#include <os_thread.h>
Data Fields | |
struct OSThread_s * | next |
OSPri | priority |
struct OSThread_s ** | queue |
struct OSThread_s * | tlnext |
u16 | state |
u16 | flags |
OSId | id |
int | fp |
__OSThreadprofile_s * | thprof |
__OSThreadContext | context |
__OSThreadContext OSThread_s::context |
u16 OSThread_s::flags |
int OSThread_s::fp |
OSId OSThread_s::id |
struct OSThread_s* OSThread_s::next |
OSPri OSThread_s::priority |
struct OSThread_s** OSThread_s::queue |
u16 OSThread_s::state |
__OSThreadprofile_s* OSThread_s::thprof |
struct OSThread_s* OSThread_s::tlnext |