Mario Kart 64
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#include <heap.h>
Data Fields | |
u32 | numEntries |
struct SoundAllocPool | pool |
struct SeqOrBankEntry | entries [32] |
struct SeqOrBankEntry PersistentPool::entries[32] |
u32 PersistentPool::numEntries |
struct SoundAllocPool PersistentPool::pool |