Mario Kart 64
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ReverbBitsData Struct Reference

#include <internal.h>

Collaboration diagram for ReverbBitsData:
[legend]

Data Fields

u8 bit0: 1
 
u8 bit1: 1
 
u8 bit2: 1
 
u8 usesHeadsetPanEffects: 1
 
u8 stereoHeadsetEffects: 2
 
u8 strongRight: 1
 
u8 strongLeft: 1
 

Field Documentation

◆ bit0

u8 ReverbBitsData::bit0

◆ bit1

u8 ReverbBitsData::bit1

◆ bit2

u8 ReverbBitsData::bit2

◆ stereoHeadsetEffects

u8 ReverbBitsData::stereoHeadsetEffects

◆ strongLeft

u8 ReverbBitsData::strongLeft

◆ strongRight

u8 ReverbBitsData::strongRight

◆ usesHeadsetPanEffects

u8 ReverbBitsData::usesHeadsetPanEffects

The documentation for this struct was generated from the following file: