Mario Kart 64
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#include <heap.h>
Data Fields | |
struct SoundAllocPool | pool |
struct UnkEntry | entries [64] |
s32 | numEntries |
u32 | unk514 |
struct UnkEntry UnkPool::entries[64] |
s32 UnkPool::numEntries |
struct SoundAllocPool UnkPool::pool |
u32 UnkPool::unk514 |