Mario Kart 64
|
#include <internal.h>
Data Fields | |
struct SequenceChannel * | seqChannel |
u32 | time |
s16 * | curve |
f32 | extent |
f32 | rate |
u8 | active |
u16 | rateChangeTimer |
u16 | extentChangeTimer |
u16 | delay |
u8 VibratoState::active |
s16* VibratoState::curve |
u16 VibratoState::delay |
f32 VibratoState::extent |
u16 VibratoState::extentChangeTimer |
f32 VibratoState::rate |
u16 VibratoState::rateChangeTimer |
struct SequenceChannel* VibratoState::seqChannel |
u32 VibratoState::time |