Mario Kart 64
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#include <code_80091750.h>
Data Fields | |
MkAnimation * | textureSequence |
s32 | sequenceIndex |
s32 | frameCountDown |
u32 | visible |
s32 | D_8018E118_index |
s32 | unk14 |
s32 struct_8018DEE0_entry::D_8018E118_index |
s32 struct_8018DEE0_entry::frameCountDown |
s32 struct_8018DEE0_entry::sequenceIndex |
MkAnimation* struct_8018DEE0_entry::textureSequence |
s32 struct_8018DEE0_entry::unk14 |
u32 struct_8018DEE0_entry::visible |