Mario Kart 64
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struct_8018E118_entry Struct Reference

#include <code_80091750.h>

Collaboration diagram for struct_8018E118_entry:
[legend]

Data Fields

u64textureData
 
s32 offset
 

Field Documentation

◆ offset

s32 struct_8018E118_entry::offset

Its hard to tell what exactly what this is meant to be, but it appears to be used as some sort of offset/index from the address stored in D_8018D9B0. This value is (roughly) the sum of (width * height) of the textures in all the previous entries in D_8018E118

◆ textureData

u64* struct_8018E118_entry::textureData

The documentation for this struct was generated from the following file: