Mario Kart 64
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#include <gs2dex.h>
Data Fields | |
u16 | imageX |
u16 | imageW |
s16 | frameX |
u16 | frameW |
u16 | imageY |
u16 | imageH |
s16 | frameY |
u16 | frameH |
u64 * | imagePtr |
u16 | imageLoad |
u8 | imageFmt |
u8 | imageSiz |
u16 | imagePal |
u16 | imageFlip |
u16 | tmemW |
u16 | tmemH |
u16 | tmemLoadSH |
u16 | tmemLoadTH |
u16 | tmemSizeW |
u16 | tmemSize |
u16 uObjBg_t::frameH |
u16 uObjBg_t::frameW |
s16 uObjBg_t::frameX |
s16 uObjBg_t::frameY |
u16 uObjBg_t::imageFlip |
u8 uObjBg_t::imageFmt |
u16 uObjBg_t::imageH |
u16 uObjBg_t::imageLoad |
u16 uObjBg_t::imagePal |
u64* uObjBg_t::imagePtr |
u8 uObjBg_t::imageSiz |
u16 uObjBg_t::imageW |
u16 uObjBg_t::imageX |
u16 uObjBg_t::imageY |
u16 uObjBg_t::tmemH |
u16 uObjBg_t::tmemLoadSH |
u16 uObjBg_t::tmemLoadTH |
u16 uObjBg_t::tmemSize |
u16 uObjBg_t::tmemSizeW |
u16 uObjBg_t::tmemW |