Mario Kart 64
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#include <gs2dex.h>
Data Fields | |
s32 | A |
s32 | B |
s32 | C |
s32 | D |
s16 | X |
s16 | Y |
u16 | BaseScaleX |
u16 | BaseScaleY |
s32 uObjMtx_t::A |
s32 uObjMtx_t::B |
u16 uObjMtx_t::BaseScaleX |
u16 uObjMtx_t::BaseScaleY |
s32 uObjMtx_t::C |
s32 uObjMtx_t::D |
s16 uObjMtx_t::X |
s16 uObjMtx_t::Y |