Mario Kart 64
Loading...
Searching...
No Matches
uObjScaleBg_t Struct Reference

#include <gs2dex.h>

Collaboration diagram for uObjScaleBg_t:
[legend]

Data Fields

u16 imageX
 
u16 imageW
 
s16 frameX
 
u16 frameW
 
u16 imageY
 
u16 imageH
 
s16 frameY
 
u16 frameH
 
u64 * imagePtr
 
u16 imageLoad
 
u8 imageFmt
 
u8 imageSiz
 
u16 imagePal
 
u16 imageFlip
 
u16 scaleW
 
u16 scaleH
 
s32 imageYorig
 
u8 padding [4]
 

Field Documentation

◆ frameH

u16 uObjScaleBg_t::frameH

◆ frameW

u16 uObjScaleBg_t::frameW

◆ frameX

s16 uObjScaleBg_t::frameX

◆ frameY

s16 uObjScaleBg_t::frameY

◆ imageFlip

u16 uObjScaleBg_t::imageFlip

◆ imageFmt

u8 uObjScaleBg_t::imageFmt

◆ imageH

u16 uObjScaleBg_t::imageH

◆ imageLoad

u16 uObjScaleBg_t::imageLoad

◆ imagePal

u16 uObjScaleBg_t::imagePal

◆ imagePtr

u64* uObjScaleBg_t::imagePtr

◆ imageSiz

u8 uObjScaleBg_t::imageSiz

◆ imageW

u16 uObjScaleBg_t::imageW

◆ imageX

u16 uObjScaleBg_t::imageX

◆ imageY

u16 uObjScaleBg_t::imageY

◆ imageYorig

s32 uObjScaleBg_t::imageYorig

◆ padding

u8 uObjScaleBg_t::padding[4]

◆ scaleH

u16 uObjScaleBg_t::scaleH

◆ scaleW

u16 uObjScaleBg_t::scaleW

The documentation for this struct was generated from the following file: