Mario Kart 64
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uObjScaleBg_t Struct Reference

#include <gs2dex.h>

Collaboration diagram for uObjScaleBg_t:
[legend]

Data Fields

u16 imageX
 
u16 imageW
 
s16 frameX
 
u16 frameW
 
u16 imageY
 
u16 imageH
 
s16 frameY
 
u16 frameH
 
u64imagePtr
 
u16 imageLoad
 
u8 imageFmt
 
u8 imageSiz
 
u16 imagePal
 
u16 imageFlip
 
u16 scaleW
 
u16 scaleH
 
s32 imageYorig
 
u8 padding [4]
 

Field Documentation

◆ frameH

u16 uObjScaleBg_t::frameH

◆ frameW

u16 uObjScaleBg_t::frameW

◆ frameX

s16 uObjScaleBg_t::frameX

◆ frameY

s16 uObjScaleBg_t::frameY

◆ imageFlip

u16 uObjScaleBg_t::imageFlip

◆ imageFmt

u8 uObjScaleBg_t::imageFmt

◆ imageH

u16 uObjScaleBg_t::imageH

◆ imageLoad

u16 uObjScaleBg_t::imageLoad

◆ imagePal

u16 uObjScaleBg_t::imagePal

◆ imagePtr

u64* uObjScaleBg_t::imagePtr

◆ imageSiz

u8 uObjScaleBg_t::imageSiz

◆ imageW

u16 uObjScaleBg_t::imageW

◆ imageX

u16 uObjScaleBg_t::imageX

◆ imageY

u16 uObjScaleBg_t::imageY

◆ imageYorig

s32 uObjScaleBg_t::imageYorig

◆ padding

u8 uObjScaleBg_t::padding[4]

◆ scaleH

u16 uObjScaleBg_t::scaleH

◆ scaleW

u16 uObjScaleBg_t::scaleW

The documentation for this struct was generated from the following file: