Mario Kart 64
|
#include <gs2dex.h>
Data Fields | |
s16 | objX |
u16 | scaleW |
u16 | imageW |
u16 | paddingX |
s16 | objY |
u16 | scaleH |
u16 | imageH |
u16 | paddingY |
u16 | imageStride |
u16 | imageAdrs |
u8 | imageFmt |
u8 | imageSiz |
u8 | imagePal |
u8 | imageFlags |
u16 uObjSprite_t::imageAdrs |
u8 uObjSprite_t::imageFlags |
u8 uObjSprite_t::imageFmt |
u16 uObjSprite_t::imageH |
u8 uObjSprite_t::imagePal |
u8 uObjSprite_t::imageSiz |
u16 uObjSprite_t::imageStride |
u16 uObjSprite_t::imageW |
s16 uObjSprite_t::objX |
s16 uObjSprite_t::objY |
u16 uObjSprite_t::paddingX |
u16 uObjSprite_t::paddingY |
u16 uObjSprite_t::scaleH |
u16 uObjSprite_t::scaleW |