Mario Kart 64
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uObjSubMtx_t Struct Reference

#include <gs2dex.h>

Collaboration diagram for uObjSubMtx_t:
[legend]

Data Fields

s16 X
 
s16 Y
 
u16 BaseScaleX
 
u16 BaseScaleY
 

Field Documentation

◆ BaseScaleX

u16 uObjSubMtx_t::BaseScaleX

◆ BaseScaleY

u16 uObjSubMtx_t::BaseScaleY

◆ X

s16 uObjSubMtx_t::X

◆ Y

s16 uObjSubMtx_t::Y

The documentation for this struct was generated from the following file: