17 u8 pixel_index_array[0x1000];
21 u8 pixel_index_array[0x2000];
97#define gFramebuffer0 gFramebuffers[0]
98#define gFramebuffer1 gFramebuffers[1]
99#define gFramebuffer2 gFramebuffers[2]
struct_D_802DFB80 gEncodedKartTexture[][2][8]
Definition buffers.c:10
u16 gFramebuffer1[SCREEN_WIDTH *SCREEN_HEIGHT]
Definition buffers.c:23
union_D_802BFB80 D_802BFB80
look like to be a buffer of decoded textures
Definition buffers.c:9
u16 gRandomSeed16
Definition random.c:3
u16 gFramebuffer2[SCREEN_WIDTH *SCREEN_HEIGHT]
Definition buffers.c:24
u16 gPlayerPalettesList[][4][0x100 *8]
Definition buffers.c:14
u16 gFramebuffer0[SCREEN_WIDTH *SCREEN_HEIGHT]
Definition buffers.c:22
u16 gZBuffer[SCREEN_WIDTH *SCREEN_HEIGHT]
Definition buffers.c:17
u8 randomSeedPadding[216]
Definition random.c:4
#define SCREEN_WIDTH
Definition mk64.h:18
#define SCREEN_HEIGHT
Definition mk64.h:19
u16 red
Definition buffers.h:43
u16 green
Definition buffers.h:44
u16 alpha
Definition buffers.h:46
u16 blue
Definition buffers.h:45
unsigned short int u16
Definition ultratypes.h:14
unsigned char u8
Definition ultratypes.h:12