Mario Kart 64
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code_80281780.h File Reference
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Functions

void debug_switch_character_ceremony_cutscene (void)
 
s32 func_80281880 (s32 arg0)
 
void func_802818BC (void)
 
void load_ceremony_cutscene (void)
 

Variables

s32 D_80287554
 
f32 D_801647A4
 
s32 D_8015F5A0
 
s32 D_00821D10
 
s32 D_00825800
 
s32 D_00831DC0
 
s32 D_00835BA0
 
u8 defaultCharacterIds []
 
s8 gGPOverallRanks [8]
 
s32 _course_banshee_boardwalk_dl_mio0SegmentRomStart
 
s32 _course_yoshi_valley_dl_mio0SegmentRomStart
 

Function Documentation

◆ debug_switch_character_ceremony_cutscene()

void debug_switch_character_ceremony_cutscene ( void )
Todo
confirm this.
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◆ func_80281880()

s32 func_80281880 ( s32 arg0)
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◆ func_802818BC()

void func_802818BC ( void )
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◆ load_ceremony_cutscene()

void load_ceremony_cutscene ( void )
Bug
these segmented addresses need to be symbols for mobility
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Variable Documentation

◆ _course_banshee_boardwalk_dl_mio0SegmentRomStart

s32 _course_banshee_boardwalk_dl_mio0SegmentRomStart
extern

◆ _course_yoshi_valley_dl_mio0SegmentRomStart

s32 _course_yoshi_valley_dl_mio0SegmentRomStart
extern

◆ D_00821D10

s32 D_00821D10
extern

◆ D_00825800

s32 D_00825800
extern

◆ D_00831DC0

s32 D_00831DC0
extern

◆ D_00835BA0

s32 D_00835BA0
extern

◆ D_8015F5A0

s32 D_8015F5A0
extern

◆ D_801647A4

f32 D_801647A4
extern

◆ D_80287554

s32 D_80287554
extern

◆ defaultCharacterIds

u8 defaultCharacterIds[]
extern

◆ gGPOverallRanks

s8 gGPOverallRanks[8]
extern