f32 Vec3f[3]
Definition common_structs.h:6
void func_unnamed14(void)
Definition effects.c:82
void func_8008C528(Player *, s8)
Definition effects.c:197
void func_8008FDF4(Player *, s8)
Definition effects.c:1584
void func_8008C204(void)
Definition effects.c:48
void func_80091298(Player *, s8)
Definition effects.c:2077
void trigger_vertical_tumble(Player *, s8)
Definition effects.c:1010
void func_8008FCDC(Player *, s8)
Definition effects.c:1551
void remove_boost_ramp_wood_effect(Player *)
Definition effects.c:1249
s32 D_8018D900[]
Definition effects.c:22
void trigger_lightning_strike(Player *, s8)
Definition effects.c:843
void func_800CA984(u8)
Definition external.c:3419
void func_8008C6D0(Player *, s8)
Definition effects.c:242
void func_8008F86C(Player *, s8)
Definition effects.c:1432
void apply_lightning_effect(Player *, s8)
Definition effects.c:877
void apply_driving_near_spinout_effect(Player *, s8)
Definition effects.c:460
s32 gPlayerOtherScreensAlpha[]
Definition effects.c:26
void func_unnamed12(void)
Definition effects.c:78
void func_unnamed5(void)
Definition effects.c:57
void func_8008C1E0(s32 *, s32)
void func_unnamed8(void)
Definition effects.c:66
void func_800911B4(Player *, s8)
Definition effects.c:2033
void func_8008FE84(Player *, s8)
void apply_star_effect(Player *, s8)
Definition effects.c:1389
f32 D_800E37B0[]
Definition kart_attributes.c:422
void func_800C9250(u8)
Definition external.c:2961
void trigger_wood_ramp_boost(Player *, s8)
Definition effects.c:1212
void func_8008FD4C(Player *, s8)
s16 D_80165190[4][8]
Definition render_player.c:57
void func_unnamed27(void)
Definition effects.c:115
f32 D_800E3770[]
Definition kart_attributes.c:416
s16 D_8018D920[]
Definition effects.c:23
void func_unnamed18(void)
Definition effects.c:90
void apply_mushroom_effect(Player *)
Definition effects.c:547
void func_800CB064(u8)
Definition external.c:3552
void apply_hit_by_star_effect(Player *, s8)
Definition effects.c:1062
s32 gPlayerStarEffectStartTime[]
Definition effects.c:24
void func_8008E4A4(Player *, s8)
Definition effects.c:948
void apply_banana_near_spinout_effect(Player *, s8)
Definition effects.c:394
void func_unnamed33(void)
Definition effects.c:133
void trigger_driving_spinout(Player *, s8)
Definition effects.c:449
f32 D_800E3710[]
Definition kart_attributes.c:407
f32 D_800E37F0[]
Definition kart_attributes.c:428
s32 D_8018D990[]
Definition effects.c:27
void func_8008C62C(Player *, s8)
Definition effects.c:224
void func_8008D760(Player *)
Definition effects.c:618
void remove_lightning_effect(Player *, s8)
void func_unnamed22(s32, s32)
void func_unnamed15(void)
Definition effects.c:84
void func_unnamed29(void)
Definition effects.c:121
void remove_boost_ramp_asphalt_effect(Player *)
Definition effects.c:1207
void func_unnamed10(void)
Definition effects.c:74
void func_8008D9C0(Player *)
Definition effects.c:681
void func_800CA730(u8)
Definition external.c:3378
void remove_banana_near_spinout_effect(Player *, s8)
bool prevent_item_use(Player *)
Definition effects.c:1999
void func_unnamed23(void)
Definition effects.c:103
void remove_mushroom_effect(Player *)
Definition effects.c:564
void func_8008C310(Player *)
Definition effects.c:136
void func_unnamed34(void)
Definition effects.c:144
void func_8008D698(Player *, s8)
Definition effects.c:596
void func_80090178(Player *, s8, Vec3f, Vec3f)
Definition effects.c:1701
void func_unnamed30(void)
Definition effects.c:124
void course_update_path_point(Player *, s8)
Definition effects.c:1611
void func_unnamed19(void)
Definition effects.c:92
f32 gPlayerCurrentSpeed[]
Definition spawn_players.c:33
void func_unnamed17(void)
Definition effects.c:88
void func_unnamed9(void)
Definition effects.c:72
void func_8008C23C(void)
Definition effects.c:69
f32 D_800E37D0[]
Definition kart_attributes.c:425
void func_unnamed13(void)
Definition effects.c:80
f32 D_800E3790[]
Definition kart_attributes.c:419
void trigger_star(Player *, s8)
Definition effects.c:1411
void remove_hit_by_star_effect(Player *, s8)
Definition effects.c:1153
void add_spinout_effect(Player *, s8)
Definition effects.c:260
f32 D_800E3750[]
Definition kart_attributes.c:413
void func_8008F1B8(Player *, s8)
Definition effects.c:1271
void remove_driving_near_spinout_effect(Player *, s8)
void func_800CAFC0(u8)
Definition external.c:3537
void apply_boost_ramp_wood_effect(Player *)
Definition effects.c:1232
void trigger_hit_banana(Player *, s8)
Definition effects.c:375
void func_unnamed11(void)
Definition effects.c:76
void func_unnamed28(void)
Definition effects.c:118
void func_8008F494(Player *, s8)
Definition effects.c:1341
void func_unnamed16(void)
Definition effects.c:86
void apply_hit_effect(Player *, s8)
Definition effects.c:735
void func_unnamed6(void)
Definition effects.c:60
void func_unnamed7(void)
Definition effects.c:63
void func_8008C214(void)
Definition effects.c:54
void func_8008FB30(Player *, s8)
Definition effects.c:1505
void func_8008F3E0(Player *)
Definition effects.c:1320
void func_800CA59C(u8)
Definition external.c:3351
void func_unnamed20(void)
Definition effects.c:94
void apply_boost_ramp_asphalt_effect(Player *)
Definition effects.c:1184
void func_8008D570(Player *, s8)
Definition effects.c:569
s32 gFrameSinceLastACombo[]
Definition spawn_players.c:49
void func_8008D97C(Player *)
Definition effects.c:672
void func_unnamed32(void)
Definition effects.c:130
void func_unnamed25(void)
Definition effects.c:109
void func_8008F3F4(Player *, s8)
void func_8008FC1C(Player *)
Definition effects.c:1528
f32 D_800E3730[]
Definition kart_attributes.c:410
void func_80090868(Player *)
Definition effects.c:1811
void func_8008C9EC(Player *, s8)
Definition effects.c:321
void func_8008FDA8(Player *, s8)
void func_unnamed31(void)
Definition effects.c:127
void func_8008D7B0(Player *, s8)
Definition effects.c:628
void func_80090970(Player *, s8, s8)
Definition effects.c:1844
void func_unnamed4(void)
Definition effects.c:51
void func_unnamed3(void)
Definition effects.c:45
void func_8008FEDC(Player *, s8)
void func_unnamed26(void)
Definition effects.c:112
void trigger_asphalt_ramp_boost(Player *, s8)
Definition effects.c:1164
void func_8008FC64(Player *, s8)
Definition effects.c:1538
void func_8008F5A4(Player *, s8)
Definition effects.c:1365
void func_80090778(Player *)
Definition effects.c:1781
void apply_boo_effect(Player *, s8)
Definition effects.c:1442
void trigger_squish(Player *, s8)
Definition effects.c:703
void func_unnamed24(void)
Definition effects.c:106
void func_8008F104(Player *, s8)
Definition effects.c:1254
void trigger_shroom(Player *, s8)
Definition effects.c:522
void remove_spinout_effects(Player *, s8)
Definition effects.c:296
s32 gPlayerBooEffectStartTime[]
Definition effects.c:25
void func_8008D8B4(Player *, s8)
Definition effects.c:650
void func_8008E884(Player *, s8)
Definition effects.c:1051
void clean_effect(Player *, s8)
Definition effects.c:147
void func_unnamed21(void)
Definition effects.c:96
void trigger_boo(Player *, s8)
Definition effects.c:1480
void func_unnamed(void)
Definition effects.c:29
void trigger_high_tumble(Player *, s8)
Definition effects.c:1120
Definition common_structs.h:249
signed int s32
Definition ultratypes.h:15
signed char s8
Definition ultratypes.h:11
signed short int s16
Definition ultratypes.h:13
float f32
Definition ultratypes.h:34
unsigned char u8
Definition ultratypes.h:12