Mario Kart 64
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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- h -
has_value_but_never_used :
Animation
hasInstrument :
SequenceChannel
hasTwoAdpcmParts :
NoteSubEu
hdr :
OSIoMesg
headsetPanLeft :
NoteSubEu
headsetPanRight :
NoteSubEu
height :
MkTexture
hi :
__OSThreadContext
,
du
highNotesSound :
Instrument
hStart :
OSViCommonRegs
hSync :
OSViCommonRegs
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