Mario Kart 64
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Go to the source code of this file.
Macros | |
#define | GU_PI 3.1415926 |
Functions | |
void | guPerspectiveF (float mf[4][4], u16 *perspNorm, float fovy, float aspect, float near, float far, float scale) |
void | guPerspective (Mtx *m, u16 *perspNorm, float fovy, float aspect, float near, float far, float scale) |
void | guFrustum (Mtx *m, float left, float right, float bottom, float top, float near, float far, float scale) |
void | guOrtho (Mtx *m, float left, float right, float bottom, float top, float near, float far, float scale) |
void | guTranslate (Mtx *m, float x, float y, float z) |
void | guRotate (Mtx *m, float a, float x, float y, float z) |
void | guScale (Mtx *m, float x, float y, float z) |
void | guMtxF2L (float mf[4][4], Mtx *m) |
void | guMtxIdent (Mtx *m) |
void | guMtxIdentF (float mf[4][4]) |
void | guMtxL2F (float mf[4][4], Mtx *m) |
void | guNormalize (float *, float *, float *) |
void | guLookAt (Mtx *, f32, f32, f32, f32, f32, f32, f32, f32, f32) |
void | guLookAtF (f32[4][4], f32, f32, f32, f32, f32, f32, f32, f32, f32) |
void | guLookAtReflect (Mtx *m, LookAt *l, float xEye, float yEye, float zEye, float xAt, float yAt, float zAt, float xUp, float yUp, float zUp) |
#define GU_PI 3.1415926 |
void guFrustum | ( | Mtx * | m, |
float | left, | ||
float | right, | ||
float | bottom, | ||
float | top, | ||
float | near, | ||
float | far, | ||
float | scale ) |
void guLookAt | ( | Mtx * | m, |
f32 | xEye, | ||
f32 | yEye, | ||
f32 | zEye, | ||
f32 | xAt, | ||
f32 | yAt, | ||
f32 | zAt, | ||
f32 | xUp, | ||
f32 | yUp, | ||
f32 | zUp ) |
void guLookAtF | ( | f32 | mf[4][4], |
f32 | xEye, | ||
f32 | yEye, | ||
f32 | zEye, | ||
f32 | xAt, | ||
f32 | yAt, | ||
f32 | zAt, | ||
f32 | xUp, | ||
f32 | yUp, | ||
f32 | zUp ) |
void guLookAtReflect | ( | Mtx * | m, |
LookAt * | l, | ||
float | xEye, | ||
float | yEye, | ||
float | zEye, | ||
float | xAt, | ||
float | yAt, | ||
float | zAt, | ||
float | xUp, | ||
float | yUp, | ||
float | zUp ) |
void guMtxF2L | ( | float | mf[4][4], |
Mtx * | m ) |
void guMtxIdent | ( | Mtx * | m | ) |
void guMtxIdentF | ( | float | mf[4][4] | ) |
void guMtxL2F | ( | float | mf[4][4], |
Mtx * | m ) |
void guNormalize | ( | float * | x, |
float * | y, | ||
float * | z ) |
void guOrtho | ( | Mtx * | m, |
float | left, | ||
float | right, | ||
float | bottom, | ||
float | top, | ||
float | near, | ||
float | far, | ||
float | scale ) |
void guPerspective | ( | Mtx * | m, |
u16 * | perspNorm, | ||
float | fovy, | ||
float | aspect, | ||
float | near, | ||
float | far, | ||
float | scale ) |
void guPerspectiveF | ( | float | mf[4][4], |
u16 * | perspNorm, | ||
float | fovy, | ||
float | aspect, | ||
float | near, | ||
float | far, | ||
float | scale ) |
void guRotate | ( | Mtx * | m, |
float | a, | ||
float | x, | ||
float | y, | ||
float | z ) |
void guScale | ( | Mtx * | m, |
float | x, | ||
float | y, | ||
float | z ) |
void guTranslate | ( | Mtx * | m, |
float | x, | ||
float | y, | ||
float | z ) |