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◆ func_8028DF00()
void func_8028DF00 |
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void | | ) |
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◆ func_8028DF38()
void func_8028DF38 |
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◆ func_8028E028()
void func_8028E028 |
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void | | ) |
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◆ func_8028E298()
void func_8028E298 |
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void | | ) |
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◆ func_8028E3A0()
void func_8028E3A0 |
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◆ func_8028E438()
void func_8028E438 |
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void | | ) |
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◆ func_8028E678()
void func_8028E678 |
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void | | ) |
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◆ func_8028EC38()
void func_8028EC38 |
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s32 | arg0 | ) |
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◆ func_8028EC98()
void func_8028EC98 |
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s32 | arg0 | ) |
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◆ func_8028EE8C()
◆ func_8028EEF0()
void func_8028EEF0 |
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s32 | i | ) |
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◆ func_8028EF28()
void func_8028EF28 |
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void | | ) |
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◆ func_8028F3E8()
void func_8028F3E8 |
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◆ func_8028F474()
void func_8028F474 |
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void | | ) |
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◆ func_8028F4E8()
void func_8028F4E8 |
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void | | ) |
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◆ func_8028F588()
void func_8028F588 |
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void | | ) |
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◆ func_8028F8BC()
void func_8028F8BC |
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◆ func_8028F914()
void func_8028F914 |
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◆ func_8028F970()
void func_8028F970 |
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void | | ) |
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- Todo
- increasing players past four would require increase this loop iterator.
◆ func_8028FBD4()
void func_8028FBD4 |
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void | | ) |
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◆ func_8028FC34()
void func_8028FC34 |
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◆ func_8028FCBC()
void func_8028FCBC |
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void | | ) |
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◆ func_80290314()
void func_80290314 |
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void | | ) |
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◆ func_80290338()
void func_80290338 |
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void | | ) |
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◆ func_80290360()
void func_80290360 |
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void | | ) |
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◆ func_80290388()
void func_80290388 |
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void | | ) |
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◆ func_802903B0()
void func_802903B0 |
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void | | ) |
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◆ func_802903D8()
void func_802903D8 |
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Player * | playerOne, |
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Player * | playerTwo ) |
◆ func_802909F0()
void func_802909F0 |
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void | | ) |
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◆ func_80290B14()
void func_80290B14 |
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void | | ) |
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◆ start_race()
◆ update_player_battle_status()
void update_player_battle_status |
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void | | ) |
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◆ update_race_position_data()
void update_race_position_data |
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void | | ) |
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◆ D_80162DD6
◆ gGPCurrentRaceRankByPlayerId
s32 gGPCurrentRaceRankByPlayerId[] |
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extern |
◆ gLapCompletionPercentByPlayerId
f32 gLapCompletionPercentByPlayerId[] |
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extern |