Mario Kart 64
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#include <libaudio_internal.h>
Data Fields | |
s16 | instCount |
u8 | flags |
u8 | pad |
s32 | sampleRate |
ALInstrument * | percussion |
ALInstrument * | instArray [1] |
u8 ALBank_s::flags |
ALInstrument* ALBank_s::instArray[1] |
s16 ALBank_s::instCount |
u8 ALBank_s::pad |
ALInstrument* ALBank_s::percussion |
s32 ALBank_s::sampleRate |