|
Mario Kart 64
|
#include <libaudio_internal.h>
Data Fields | |
| s16 | instCount |
| u8 | flags |
| u8 | pad |
| s32 | sampleRate |
| ALInstrument * | percussion |
| ALInstrument * | instArray [1] |
| u8 ALBank_s::flags |
| ALInstrument* ALBank_s::instArray[1] |
| s16 ALBank_s::instCount |
| u8 ALBank_s::pad |
| ALInstrument* ALBank_s::percussion |
| s32 ALBank_s::sampleRate |