Mario Kart 64
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BananaBunchParent Struct Reference

#include <actor_types.h>

Collaboration diagram for BananaBunchParent:
[legend]

Data Fields

s16 type
 
s16 flags
 
s16 unk_04
 
s16 state
 
f32 unk_08
 
f32 unk_0C
 
s16 playerId
 
s16 bananaIndices [5]
 
s16 bananasAvailable
 
s16 unk_1E
 
f32 unk_20 [4]
 
Collision unk30
 

Field Documentation

◆ bananaIndices

s16 BananaBunchParent::bananaIndices[5]

◆ bananasAvailable

s16 BananaBunchParent::bananasAvailable

◆ flags

s16 BananaBunchParent::flags

◆ playerId

s16 BananaBunchParent::playerId

◆ state

s16 BananaBunchParent::state

◆ type

s16 BananaBunchParent::type

◆ unk30

Collision BananaBunchParent::unk30

◆ unk_04

s16 BananaBunchParent::unk_04

◆ unk_08

f32 BananaBunchParent::unk_08

◆ unk_0C

f32 BananaBunchParent::unk_0C

◆ unk_1E

s16 BananaBunchParent::unk_1E

◆ unk_20

f32 BananaBunchParent::unk_20[4]

The documentation for this struct was generated from the following file: