Mario Kart 64
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Collision Struct Reference

#include <common_structs.h>

Collaboration diagram for Collision:
[legend]

Data Fields

u16 unk30
 
u16 unk32
 
u16 unk34
 
u16 meshIndexYX
 
u16 meshIndexZY
 
u16 meshIndexZX
 
Vec3f surfaceDistance
 
Vec3f unk48
 
Vec3f unk54
 
Vec3f orientationVector
 
f32 unk6C
 

Field Documentation

◆ meshIndexYX

u16 Collision::meshIndexYX

◆ meshIndexZX

u16 Collision::meshIndexZX

◆ meshIndexZY

u16 Collision::meshIndexZY

◆ orientationVector

Vec3f Collision::orientationVector

◆ surfaceDistance

Vec3f Collision::surfaceDistance

◆ unk30

u16 Collision::unk30

◆ unk32

u16 Collision::unk32

◆ unk34

u16 Collision::unk34

◆ unk48

Vec3f Collision::unk48

◆ unk54

Vec3f Collision::unk54

◆ unk6C

f32 Collision::unk6C

The documentation for this struct was generated from the following file: