Mario Kart 64
Loading...
Searching...
No Matches
CeremonyActor Struct Reference

#include <podium_ceremony_actors.h>

Collaboration diagram for CeremonyActor:
[legend]

Data Fields

s32 isActive
 
s16 type
 
s16 unk6
 
s8 unk8
 
s8 unk9
 
s16 unkA
 
s16 unkC
 
s16 unkE
 
Vec3f pos
 
f32 unk1C
 
f32 unk20
 
f32 unk24
 
ActorInitParamsinitParams
 
s16 unk2C
 
s16 unk2E
 
s16 unk30
 
s16 unk32
 
s16 unk34
 
s16 unk36
 
f32 unk38
 
s32 timer
 
s32 unk40
 
s32 unk44
 
s32 unk48
 

Field Documentation

◆ initParams

ActorInitParams* CeremonyActor::initParams

◆ isActive

s32 CeremonyActor::isActive

◆ pos

Vec3f CeremonyActor::pos

◆ timer

s32 CeremonyActor::timer

◆ type

s16 CeremonyActor::type

◆ unk1C

f32 CeremonyActor::unk1C

◆ unk20

f32 CeremonyActor::unk20

◆ unk24

f32 CeremonyActor::unk24

◆ unk2C

s16 CeremonyActor::unk2C

◆ unk2E

s16 CeremonyActor::unk2E

◆ unk30

s16 CeremonyActor::unk30

◆ unk32

s16 CeremonyActor::unk32

◆ unk34

s16 CeremonyActor::unk34

◆ unk36

s16 CeremonyActor::unk36

◆ unk38

f32 CeremonyActor::unk38

◆ unk40

s32 CeremonyActor::unk40

◆ unk44

s32 CeremonyActor::unk44

◆ unk48

s32 CeremonyActor::unk48

◆ unk6

s16 CeremonyActor::unk6

◆ unk8

s8 CeremonyActor::unk8

◆ unk9

s8 CeremonyActor::unk9

◆ unkA

s16 CeremonyActor::unkA

◆ unkC

s16 CeremonyActor::unkC

◆ unkE

s16 CeremonyActor::unkE

The documentation for this struct was generated from the following file: