Mario Kart 64
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#include <podium_ceremony_actors.h>
Data Fields | |
s32 | isActive |
s16 | type |
s16 | unk6 |
s8 | unk8 |
s8 | unk9 |
s16 | unkA |
s16 | unkC |
s16 | unkE |
Vec3f | pos |
f32 | unk1C |
f32 | unk20 |
f32 | unk24 |
ActorInitParams * | initParams |
s16 | unk2C |
s16 | unk2E |
s16 | unk30 |
s16 | unk32 |
s16 | unk34 |
s16 | unk36 |
f32 | unk38 |
s32 | timer |
s32 | unk40 |
s32 | unk44 |
s32 | unk48 |
ActorInitParams* CeremonyActor::initParams |
s32 CeremonyActor::isActive |
Vec3f CeremonyActor::pos |
s32 CeremonyActor::timer |
s16 CeremonyActor::type |
f32 CeremonyActor::unk1C |
f32 CeremonyActor::unk20 |
f32 CeremonyActor::unk24 |
s16 CeremonyActor::unk2C |
s16 CeremonyActor::unk2E |
s16 CeremonyActor::unk30 |
s16 CeremonyActor::unk32 |
s16 CeremonyActor::unk34 |
s16 CeremonyActor::unk36 |
f32 CeremonyActor::unk38 |
s32 CeremonyActor::unk40 |
s32 CeremonyActor::unk44 |
s32 CeremonyActor::unk48 |
s16 CeremonyActor::unk6 |
s8 CeremonyActor::unk8 |
s8 CeremonyActor::unk9 |
s16 CeremonyActor::unkA |
s16 CeremonyActor::unkC |
s16 CeremonyActor::unkE |