|
Mario Kart 64
|
#include <common_structs.h>
Data Fields | |
| u16 | flags |
| u16 | surfaceType |
| s16 | minX |
| s16 | minY |
| s16 | minZ |
| s16 | maxX |
| s16 | maxY |
| s16 | maxZ |
| Vtx * | vtx1 |
| Vtx * | vtx2 |
| Vtx * | vtx3 |
| f32 | normalX |
| f32 | normalY |
| f32 | normalZ |
| f32 | distance |
| f32 CollisionTriangle::distance |
| u16 CollisionTriangle::flags |
| s16 CollisionTriangle::maxX |
| s16 CollisionTriangle::maxY |
| s16 CollisionTriangle::maxZ |
| s16 CollisionTriangle::minX |
| s16 CollisionTriangle::minY |
| s16 CollisionTriangle::minZ |
| f32 CollisionTriangle::normalX |
| f32 CollisionTriangle::normalY |
| f32 CollisionTriangle::normalZ |
| u16 CollisionTriangle::surfaceType |
| Vtx* CollisionTriangle::vtx1 |
| Vtx* CollisionTriangle::vtx2 |
| Vtx* CollisionTriangle::vtx3 |