#include <vehicles.h>
◆ actorIndex
s16 PaddleBoatStuff::actorIndex |
◆ isActive
s16 PaddleBoatStuff::isActive |
◆ position
Vec3f PaddleBoatStuff::position |
◆ rotY
s16 PaddleBoatStuff::rotY |
◆ someFlags
s32 PaddleBoatStuff::someFlags |
Bit field that tracks whether a given human player is within a certain distance of the boat Probably audio related
◆ speed
f32 PaddleBoatStuff::speed |
◆ velocity
Vec3f PaddleBoatStuff::velocity |
◆ waypointIndex
u16 PaddleBoatStuff::waypointIndex |
The documentation for this struct was generated from the following file: