#include <internal.h>
◆ appliedFadeVolume
| f32 SequencePlayer::appliedFadeVolume |
◆ bankDmaCurrDevAddr
| uintptr_t SequencePlayer::bankDmaCurrDevAddr |
◆ bankDmaCurrMemAddr
| u8* SequencePlayer::bankDmaCurrMemAddr |
◆ bankDmaInProgress
| u8 SequencePlayer::bankDmaInProgress |
◆ bankDmaIoMesg
◆ bankDmaMesg
| OSMesg SequencePlayer::bankDmaMesg |
◆ bankDmaMesgQueue
| OSMesgQueue SequencePlayer::bankDmaMesgQueue |
◆ bankDmaRemaining
| ssize_t SequencePlayer::bankDmaRemaining |
◆ channels
◆ defaultBank
| u8 SequencePlayer::defaultBank[1] |
◆ delay
| u16 SequencePlayer::delay |
◆ enabled
| u8 SequencePlayer::enabled |
◆ fadeRemainingFrames
| u16 SequencePlayer::fadeRemainingFrames |
◆ fadeTimerUnkEu
| u16 SequencePlayer::fadeTimerUnkEu |
◆ fadeVelocity
| f32 SequencePlayer::fadeVelocity |
◆ fadeVolume
| f32 SequencePlayer::fadeVolume |
◆ fadeVolumeScale
| f32 SequencePlayer::fadeVolumeScale |
◆ finished
| u8 SequencePlayer::finished |
◆ loadingBankId
| u8 SequencePlayer::loadingBankId |
◆ muteBehavior
| u8 SequencePlayer::muteBehavior |
◆ muted
◆ muteVolumeScale
| f32 SequencePlayer::muteVolumeScale |
◆ noteAllocPolicy
| u8 SequencePlayer::noteAllocPolicy |
◆ notePool
| struct NotePool SequencePlayer::notePool |
◆ recalculateVolume
| u8 SequencePlayer::recalculateVolume |
◆ scriptState
◆ seqData
| u8* SequencePlayer::seqData |
◆ seqDmaInProgress
| u8 SequencePlayer::seqDmaInProgress |
◆ seqDmaIoMesg
◆ seqDmaMesg
| OSMesg SequencePlayer::seqDmaMesg |
◆ seqDmaMesgQueue
| OSMesgQueue SequencePlayer::seqDmaMesgQueue |
◆ seqId
◆ seqVariationEu
| s8 SequencePlayer::seqVariationEu[1] |
◆ shortNoteDurationTable
| u8* SequencePlayer::shortNoteDurationTable |
◆ shortNoteVelocityTable
| u8* SequencePlayer::shortNoteVelocityTable |
◆ state
◆ tempo
| u16 SequencePlayer::tempo |
◆ tempoAcc
| u16 SequencePlayer::tempoAcc |
◆ transposition
| s16 SequencePlayer::transposition |
◆ volume
| f32 SequencePlayer::volume |
The documentation for this struct was generated from the following file: