Mario Kart 64
|
Data Fields | |
s16 | topRed |
s16 | topGreen |
s16 | topBlue |
s16 | bottomRed |
s16 | bottomGreen |
s16 | bottomBlue |
42,239
, in bytes: b1010010011111111 The extra bits are skipped and the game only reads 11111111
(255) s16 Skybox::bottomBlue |
s16 Skybox::bottomGreen |
s16 Skybox::bottomRed |
s16 Skybox::topBlue |
s16 Skybox::topGreen |
s16 Skybox::topRed |