Mario Kart 64
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#include <ultra64.h>
#include <macros.h>
#include <PR/gbi.h>
#include <mk64.h>
#include "skybox_and_splitscreen.h"
#include "code_800029B0.h"
#include <common_structs.h>
#include "memory.h"
#include "camera.h"
#include <assets/common_data.h>
#include "render_player.h"
#include "code_80057C60.h"
#include "code_80091750.h"
#include "actors.h"
#include "render_courses.h"
#include "math_util.h"
#include "main.h"
#include "menus.h"
#include "assets/course_metadata/sSkyColors.inc.c"
#include "assets/course_metadata/sSkyColors2.inc.c"
Data Structures | |
struct | Skybox |
Variables | |
Vp | D_802B8880 [] |
Vtx | D_802B8890 [] |
Vtx | D_802B8910 [] |
Vtx | D_802B8990 [] |
Vtx | D_802B8A10 [] |
UNUSED Gfx | D_802B8A90 [] |
struct Skybox | sSkyColors [] |
struct Skybox | sSkyColors2 [] |
void func_802A3730 | ( | struct UnkStruct_800DC5EC * | arg0 | ) |
UNUSED void func_802A38AC | ( | void | ) |
void func_802A38B4 | ( | void | ) |
void func_802A39E0 | ( | struct UnkStruct_800DC5EC * | arg0 | ) |
UNUSED void func_802A40A4 | ( | void | ) |
UNUSED void func_802A40AC | ( | void | ) |
UNUSED void func_802A40B4 | ( | void | ) |
UNUSED void func_802A40BC | ( | void | ) |
UNUSED void func_802A40C4 | ( | void | ) |
UNUSED void func_802A40CC | ( | void | ) |
UNUSED void func_802A40D4 | ( | void | ) |
UNUSED void func_802A40DC | ( | void | ) |
void func_802A4300 | ( | void | ) |
void func_802A450C | ( | Vtx * | skybox | ) |
void func_802A487C | ( | Vtx * | arg0, |
UNUSED struct UnkStruct_800DC5EC * | arg1, | ||
UNUSED s32 | arg2, | ||
UNUSED s32 | arg3, | ||
UNUSED f32 * | arg4 ) |
void func_802A4A0C | ( | Vtx * | vtx, |
struct UnkStruct_800DC5EC * | arg1, | ||
UNUSED s32 | arg2, | ||
UNUSED s32 | arg3, | ||
UNUSED f32 * | arg4 ) |
void func_802A4D18 | ( | void | ) |
void func_802A4EF4 | ( | void | ) |
void func_802A5004 | ( | void | ) |
void func_802A50EC | ( | void | ) |
void func_802A51D4 | ( | void | ) |
void func_802A52BC | ( | void | ) |
void func_802A53A4 | ( | void | ) |
void func_802A54A8 | ( | void | ) |
void func_802A5590 | ( | void | ) |
void func_802A5678 | ( | void | ) |
void func_802A5760 | ( | void | ) |
void func_802A74BC | ( | void | ) |
void func_802A7728 | ( | void | ) |
void func_802A7940 | ( | void | ) |
void init_rdp | ( | void | ) |
Sets the initial RDP (Reality Display Processor) rendering settings.
void init_z_buffer | ( | void | ) |
Initialize the z-buffer for the current frame.
void render_player_four_3p_4p_screen | ( | void | ) |
void render_player_one_1p_screen | ( | void | ) |
void render_player_one_2p_screen_horizontal | ( | void | ) |
void render_player_one_2p_screen_vertical | ( | void | ) |
void render_player_one_3p_4p_screen | ( | void | ) |
void render_player_three_3p_4p_screen | ( | void | ) |
void render_player_two_2p_screen_horizontal | ( | void | ) |
void render_player_two_2p_screen_vertical | ( | void | ) |
void render_player_two_3p_4p_screen | ( | void | ) |
void select_framebuffer | ( | void | ) |
Tells the RDP which of the three framebuffers it shall draw to.
void set_viewport | ( | void | ) |
Vp D_802B8880[] |
Vtx D_802B8890[] |
Vtx D_802B8910[] |
Vtx D_802B8990[] |
Vtx D_802B8A10[] |
UNUSED Gfx D_802B8A90[] |
struct Skybox sSkyColors[] |
struct Skybox sSkyColors2[] |