Mario Kart 64
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#include <vehicles.h>
Data Fields | |
s16 | isActive |
s16 | compilerPadding |
Vec3f | position |
Vec3f | velocity |
u16 | waypointIndex |
s16 | actorIndex |
s32 | unused |
s16 TrainCarStuff::actorIndex |
s16 TrainCarStuff::compilerPadding |
s16 TrainCarStuff::isActive |
Vec3f TrainCarStuff::position |
s32 TrainCarStuff::unused |
Vec3f TrainCarStuff::velocity |
u16 TrainCarStuff::waypointIndex |