Go to the source code of this file.
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| void | update_actor_train_engine (struct TrainCar *arg0) |
| | Updates the train engine actor. Used in Kalimari Desert. Update wheels and make sound, for his update position it's in vehicle.
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| void | update_actor_train_tender (struct TrainCar *tender) |
| | Updates the train tender actor. Used in Kalimari Desert. Update wheels, for his update position it's in vehicle.
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| void | update_actor_train_passenger_car (struct TrainCar *arg0) |
| | Updates the train passenger car actor. Used in Kalimari Desert. Update wheels, for his update position it's in vehicle.
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◆ update_actor_train_engine()
| void update_actor_train_engine |
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struct TrainCar * | arg0 | ) |
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Updates the train engine actor. Used in Kalimari Desert. Update wheels and make sound, for his update position it's in vehicle.
- Parameters
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◆ update_actor_train_passenger_car()
| void update_actor_train_passenger_car |
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struct TrainCar * | arg0 | ) |
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Updates the train passenger car actor. Used in Kalimari Desert. Update wheels, for his update position it's in vehicle.
- Parameters
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◆ update_actor_train_tender()
| void update_actor_train_tender |
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struct TrainCar * | tender | ) |
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Updates the train tender actor. Used in Kalimari Desert. Update wheels, for his update position it's in vehicle.
- Parameters
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