13 if (arg0->
unk_08 != 0.0f) {
void func_800C9D80(Vec3f position, Vec3f velocity, u32 soundBits)
Definition external.c:3115
#define SOUND_ARG_LOAD(sound_bank, byte2, byte3, sound_id)
Definition sounds.h:14
Definition actor_types.h:144
s16 wheelRot
Definition actor_types.h:148
f32 unk_08
Definition actor_types.h:149
Vec3f pos
Definition actor_types.h:153
Vec3f velocity
Definition actor_types.h:154
void update_actor_train_engine(struct TrainCar *arg0)
Updates the train engine actor. Used in Kalimari Desert. Update wheels and make sound,...
Definition update.inc.c:10
void update_actor_train_tender(struct TrainCar *tender)
Updates the train tender actor. Used in Kalimari Desert. Update wheels, for his update position it's ...
Definition update.inc.c:25
void update_actor_train_passenger_car(struct TrainCar *arg0)
Updates the train passenger car actor. Used in Kalimari Desert. Update wheels, for his update positio...
Definition update.inc.c:36