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Mario Kart 64
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#include <PR/ultratypes.h>#include <macros.h>#include <mk64.h>#include "audio_heap.h"#include "audio/data.h"Variables | |
| ALIGNED8 u8 | gAudioHeap [DOUBLE_SIZE_ON_64_BIT(AUDIO_HEAP_SIZE)] |
| ALIGNED8 u8 gAudioHeap[DOUBLE_SIZE_ON_64_BIT(AUDIO_HEAP_SIZE)] |