Mario Kart 64
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#include <PR/ultratypes.h>
#include <macros.h>
#include <mk64.h>
#include "audio_heap.h"
#include "audio/data.h"
Variables | |
ALIGNED8 u8 | gAudioHeap [DOUBLE_SIZE_ON_64_BIT(AUDIO_HEAP_SIZE)] |
ALIGNED8 u8 gAudioHeap[DOUBLE_SIZE_ON_64_BIT(AUDIO_HEAP_SIZE)] |