|
Mario Kart 64
|
#include <ultra64.h>#include <macros.h>#include <defines.h>#include "code_800AF9B0.h"#include "menu_items.h"#include "memory.h"#include "main.h"#include "math_util.h"Functions | |
| void | func_800AF9B0 (void) |
| void | func_800AF9E4 (Vtx *arg0, s32 arg1, s32 arg2, s32 arg3, s16 arg4, s16 arg5, s32 arg6, s32 arg7) |
| void | func_800AFC54 (Vtx *vtx, s32 a, s32 b, s32 c, Vec3s out) |
| void | func_800AFE00 (Vtx *arg0, Vec3s *arg1, s32 arg2, s32 arg3) |
| void | func_800AFF58 (Vtx *arg0) |
| void | func_800B0004 (void) |
Variables | |
| Ambient | D_800E8680 |
| Light | D_800E8688 |
| s16 | D_8018EDB0 |
| s16 | D_8018EDB2 |
| s16 | D_8018EDB4 |
| Vtx * | D_8018EDB8 |
| Vtx * | D_8018EDBC |
| void func_800AF9B0 | ( | void | ) |
| void func_800AF9E4 | ( | Vtx * | arg0, |
| s32 | arg1, | ||
| s32 | arg2, | ||
| s32 | arg3, | ||
| s16 | arg4, | ||
| s16 | arg5, | ||
| s32 | arg6, | ||
| s32 | arg7 ) |
| void func_800AFF58 | ( | Vtx * | arg0 | ) |
| void func_800B0004 | ( | void | ) |
| Ambient D_800E8680 |
| Light D_800E8688 |
| s16 D_8018EDB0 |
| s16 D_8018EDB2 |
| s16 D_8018EDB4 |
| Vtx* D_8018EDB8 |
| Vtx* D_8018EDBC |