Mario Kart 64
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Here is a list of all macros with links to the files they belong to:
- b -
B_BUTTON :
os.h
,
os_cont.h
BACK_LEFT :
common_structs.h
BACK_RIGHT :
common_structs.h
BAD :
defines.h
BAD_RETURN :
camera.h
BALLOON_STATUS_DEPARTING :
defines.h
BALLOON_STATUS_GONE :
defines.h
BALLOON_STATUS_PRESENT :
defines.h
BASE_OFFSET :
load.c
BASE_OFFSET_REAL :
load.c
BATTLE :
defines.h
BLACK_COLOUR :
crash_screen.c
BLAH :
staff_ghosts.c
BLAH2 :
staff_ghosts.c
BLAH3 :
staff_ghosts.c
BLOCKSIZE :
os.h
BOAT_SMOKE_RENDER_DISTANCE :
vehicles.h
BOMB_STATE_CCW :
bomb_kart.h
BOMB_STATE_CW :
bomb_kart.h
BOMB_STATE_EXPLODED :
bomb_kart.h
BOMB_STATE_INACTIVE :
bomb_kart.h
BOMB_STATE_STATIONARY :
bomb_kart.h
BOMB_STATE_UNKNOWN :
bomb_kart.h
BOO_EFFECT :
defines.h
BOO_SOUND_EFFECT :
defines.h
bool :
ultratypes.h
BOOST_EFFECT :
defines.h
BOOST_RAMP_ASPHALT_EFFECT :
defines.h
BOOST_RAMP_ASPHALT_SOUND_EFFECT :
defines.h
BOOST_RAMP_WOOD_EFFECT :
defines.h
BOOST_RAMP_WOOD_SOUND_EFFECT :
defines.h
BOOST_SOUND_EFFECT :
defines.h
BOOT_ADDRESS_COSIM :
os.h
BOOT_ADDRESS_EMU :
os.h
BOOT_ADDRESS_INDY :
os.h
BOOT_ADDRESS_ULTRA :
os.h
BORDER_HEIGHT :
mk64.h
BOWSER :
defines.h
BOWSER_SIZE :
defines.h
BOWTIE_VAL :
gbi.h
BSWAP16 :
effects.h
BUFF_LEN :
_Ldtob.c
,
_Litob.c
BUFFER_MANAGER_ERROR :
hardware.h
BUFFER_MANAGER_INTERRUPT :
hardware.h
BUFFER_MANAGER_RESET :
hardware.h
BUSY_STATE :
hardware.h
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