#include <common_structs.h>
#include <mk64.h>
Go to the source code of this file.
◆ BOMB_STATE_CCW
◆ BOMB_STATE_CW
◆ BOMB_STATE_EXPLODED
#define BOMB_STATE_EXPLODED 4 |
◆ BOMB_STATE_INACTIVE
#define BOMB_STATE_INACTIVE 0 |
◆ BOMB_STATE_STATIONARY
#define BOMB_STATE_STATIONARY 3 |
◆ BOMB_STATE_UNKNOWN
#define BOMB_STATE_UNKNOWN 5 |
◆ NUM_BOMB_KARTS_BATTLE
#define NUM_BOMB_KARTS_BATTLE 4 |
◆ NUM_BOMB_KARTS_MAX
#define NUM_BOMB_KARTS_MAX 7 |
◆ NUM_BOMB_KARTS_VERSUS
#define NUM_BOMB_KARTS_VERSUS 7 |
◆ D_80164038
◆ gBombKarts
◆ gBombKartSpawns
◆ gIndexObjectBombKart
Indexes for the objects associated with the Bomb Karts.