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UNUSED void | func_unnamed (void) |
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s32 | func_8008C1D8 (UNUSED s32 *arg0) |
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void | func_8008C1E0 (UNUSED s32 *arg0, UNUSED s32 arg1) |
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UNUSED void | func_unnamed1 (UNUSED s32 arg0) |
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UNUSED void | func_unnamed2 (UNUSED s32 arg0) |
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UNUSED void | func_unnamed3 (void) |
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void | func_8008C204 (void) |
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UNUSED void | func_unnamed4 (void) |
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UNUSED void | func_8008C214 (void) |
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UNUSED void | func_unnamed5 (void) |
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UNUSED void | func_unnamed6 (void) |
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UNUSED void | func_unnamed7 (void) |
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UNUSED void | func_unnamed8 (void) |
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UNUSED void | func_8008C23C (void) |
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UNUSED void | func_unnamed9 (void) |
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UNUSED void | func_unnamed10 (void) |
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UNUSED void | func_unnamed11 (void) |
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UNUSED void | func_unnamed12 (void) |
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UNUSED void | func_unnamed13 (void) |
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UNUSED void | func_unnamed14 (void) |
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UNUSED void | func_unnamed15 (void) |
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UNUSED void | func_unnamed16 (void) |
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UNUSED void | func_unnamed17 (void) |
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UNUSED void | func_unnamed18 (void) |
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UNUSED void | func_unnamed19 (void) |
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UNUSED void | func_unnamed20 (void) |
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UNUSED void | func_unnamed21 (void) |
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UNUSED void | func_unnamed22 (UNUSED s32 arg0, UNUSED s32 arg1) |
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UNUSED void | func_unnamed23 (void) |
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UNUSED void | func_unnamed24 (void) |
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UNUSED void | func_unnamed25 (void) |
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UNUSED void | func_unnamed26 (void) |
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UNUSED void | func_unnamed27 (void) |
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UNUSED void | func_unnamed28 (void) |
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UNUSED void | func_unnamed29 (void) |
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UNUSED void | func_unnamed30 (void) |
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UNUSED void | func_unnamed31 (void) |
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UNUSED void | func_unnamed32 (void) |
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UNUSED void | func_unnamed33 (void) |
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void | func_8008C310 (Player *player) |
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UNUSED void | func_unnamed34 (void) |
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void | clean_effect (Player *player, s8 arg1) |
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void | func_8008C528 (Player *player, s8 arg1) |
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void | func_8008C62C (Player *player, s8 arg1) |
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void | func_8008C6D0 (Player *player, s8 arg1) |
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void | func_8008C73C (Player *player, s8 arg1) |
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void | func_8008C8C4 (Player *player, s8 playerId) |
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void | func_8008C9EC (Player *player, s8 arg1) |
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void | func_8008CDC0 (Player *player, s8 arg1) |
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void | func_8008CEB0 (Player *player, s8 arg1) |
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void | func_8008D0E4 (Player *player, UNUSED s8 arg1) |
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void | func_8008D0FC (Player *player, s8 arg1) |
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void | func_8008D170 (Player *player, s8 arg1) |
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void | func_8008D3B0 (Player *player, UNUSED s8 arg1) |
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void | apply_boost_sound_effect (Player *player, s8 arg1) |
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void | apply_boost_effect (Player *player) |
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void | remove_boost_effect (Player *player) |
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void | func_8008D570 (Player *player, s8 arg1) |
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void | func_8008D698 (Player *player, s8 arg1) |
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void | func_8008D760 (Player *player) |
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void | func_8008D7B0 (Player *player, s8 arg1) |
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void | func_8008D8B4 (Player *player, s8 arg1) |
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void | func_8008D97C (Player *player) |
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void | func_8008D9C0 (Player *player) |
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void | apply_hit_sound_effect (Player *player, s8 arg1) |
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void | apply_hit_effect (Player *player, s8 arg1) |
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void | apply_hit_rotating_sound_effect (Player *player, s8 arg1) |
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void | apply_lightning_effect (Player *player, s8 arg1) |
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void | remove_lightning_effect (Player *player, UNUSED s8 arg1) |
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void | func_8008E4A4 (Player *player, s8 arg1) |
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void | apply_reverse_sound_effect (Player *player, s8 arg1) |
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void | func_8008E884 (Player *player, s8 arg1) |
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void | apply_hit_by_item_effect (Player *player, s8 arg1) |
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void | apply_hit_by_item_sound_effect (Player *player, s8 arg1) |
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void | remove_hit_by_item_effect (Player *player, s8 arg1) |
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void | apply_boost_ramp_asphalt_sound_effect (Player *player, s8 playerId) |
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void | apply_boost_ramp_asphalt_effect (Player *player) |
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void | remove_boost_ramp_asphalt_effect (Player *player) |
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void | apply_boost_ramp_wood_sound_effect (Player *player, s8 playerId) |
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void | apply_boost_ramp_wood_effect (Player *player) |
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void | remove_boost_ramp_wood_effect (Player *player) |
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void | func_8008F104 (Player *player, s8 arg1) |
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void | func_8008F1B8 (Player *player, s8 arg1) |
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void | func_8008F3E0 (Player *player) |
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void | func_8008F3F4 (Player *player, UNUSED s8 arg1) |
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void | func_8008F494 (Player *player, s8 arg1) |
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void | func_8008F5A4 (Player *player, s8 arg1) |
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void | apply_star_effect (Player *player, s8 arg1) |
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void | apply_star_sound_effect (Player *player, s8 arg1) |
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void | func_8008F86C (Player *player, s8 arg1) |
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void | apply_boo_effect (Player *arg0, s8 arg1) |
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void | apply_boo_sound_effect (Player *player, s8 arg1) |
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void | func_8008FB30 (Player *arg0, s8 arg1) |
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void | func_8008FC1C (Player *player) |
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void | func_8008FC64 (Player *player, s8 arg1) |
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void | func_8008FCDC (Player *player, s8 arg1) |
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void | func_8008FD4C (Player *player, UNUSED s8 arg1) |
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void | func_8008FDA8 (Player *player, UNUSED s8 arg1) |
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void | func_8008FDF4 (Player *player, UNUSED s8 arg1) |
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void | func_8008FE84 (Player *player, UNUSED s8 arg1) |
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void | func_8008FEDC (Player *player, UNUSED s8 arg1) |
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void | func_8008FF08 (Player *player, s8 playerId) |
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void | func_80090178 (Player *player, s8 playerId, Vec3f arg2, Vec3f arg3) |
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void | func_80090778 (Player *player) |
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void | func_80090868 (Player *player) |
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void | func_80090970 (Player *player, s8 playerId, s8 arg2) |
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bool | prevent_item_use (Player *player) |
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void | func_800911B4 (Player *player, s8 arg1) |
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void | func_80091298 (Player *player, s8 arg1) |
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void | func_80091440 (s8 arg0) |
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