Mario Kart 64
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#include "waypoints.h"
#include <common_structs.h>
#include <assets/common_data.h>
#include "include/bomb_kart.h"
Go to the source code of this file.
Data Structures | |
struct | _struct_gCoursePathSizes_0x10 |
Variables | |
KartAIBehaviour * | gKartAIBehaviourLUT [] |
TrackWaypoint | nullPath |
TrackWaypoint * | gCoursePathTable [][4] |
TrackWaypoint * | gCoursePathTable2 [][4] |
s16 | gKartAISteeringSensitivity [] |
f32 | gKartAICourseMaximumSeparation [] |
f32 | gKartAICourseMinimumSeparation [] |
s16 | D_800DCAF4 [] |
s16 | D_800DCB34 [] |
s16 * | D_800DCBB4 [] |
BombKartSpawn | gBombKartSpawns [][NUM_BOMB_KARTS_MAX] |
struct _struct_gCoursePathSizes_0x10 | gCoursePathSizes [] |
s32 | D_800DDB20 |
s32 | D_800DDB24 |
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