33 if (temp_f0 < 160000.0f) {
35 }
else if (temp_f0 < 640000.0f) {
40 }
else if (temp_f0 < 160000.0f) {
Gfx toads_turnpike_dl_5[]
Definition course_offsets.c:101
Gfx toads_turnpike_dl_3[]
Definition course_offsets.c:81
Gfx toads_turnpike_dl_4[]
Definition course_offsets.c:91
Camera * camera1
Definition camera.c:25
f32 Mat4[4][4]
Definition common_structs.h:16
#define SCREEN_MODE_1P
Options for gScreenModeSelection and gActiveScreenMode.
Definition defines.h:222
#define G_LIGHTING
Definition gbi.h:355
#define UNUSED
Definition macros.h:23
Gfx * gDisplayListHead
Definition main.c:129
f32 gCameraZoom[4]
Definition main.c:119
s32 gActiveScreenMode
Definition main.c:173
void mtxf_rotate_zxy_translate(Mat4 dest, Vec3f translate, Vec3s orientation)
Definition math_util.c:588
s32 render_set_position(Mat4 mtx, s32 mode)
Definition math_util.c:47
f32 distance_if_visible(Vec3f cameraPos, Vec3f objectPos, u16 orientationY, f32 preloadDistanceSquared, f32 fovDegrees, f32 maxDistanceSquared)
Definition math_util.c:1361
#define G_ON
Definition mbi.h:51
void render_actor_school_bus(Camera *arg0, struct Actor *arg1)
Renders the school bus actor. Actor used in Toad's Turnpike. His update are made in vehicle.
Definition render.inc.c:14
Definition actor_types.h:120
Vec3s rot
Definition actor_types.h:127
Vec3f pos
Definition actor_types.h:129
Vec3s rot
Definition camera.h:33
Vec3f pos
Definition camera.h:27
signed int s32
Definition ultratypes.h:15
float f32
Definition ultratypes.h:34