Mario Kart 64
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Actor Struct Reference

#include <actor_types.h>

Collaboration diagram for Actor:
[legend]

Data Fields

s16 type
 
s16 flags
 
s16 unk_04
 
s16 state
 
f32 unk_08
 
f32 boundingBoxSize
 
Vec3s rot
 
s16 unk_16
 
Vec3f pos
 
Vec3f velocity
 
Collision unk30
 

Field Documentation

◆ boundingBoxSize

f32 Actor::boundingBoxSize

◆ flags

s16 Actor::flags

◆ pos

Vec3f Actor::pos

◆ rot

Vec3s Actor::rot

◆ state

s16 Actor::state

◆ type

s16 Actor::type

◆ unk30

Collision Actor::unk30

◆ unk_04

s16 Actor::unk_04

◆ unk_08

f32 Actor::unk_08

◆ unk_16

s16 Actor::unk_16

◆ velocity

Vec3f Actor::velocity

The documentation for this struct was generated from the following file: